oh my god let's try this again

This commit is contained in:
2025-08-12 04:38:42 -04:00
parent 6ae54ccfdb
commit c53ce71f7f
805 changed files with 141853 additions and 0 deletions

View File

@@ -0,0 +1,22 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("blorgshooter")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
[assembly: System.Reflection.AssemblyProductAttribute("blorgshooter")]
[assembly: System.Reflection.AssemblyTitleAttribute("blorgshooter")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
// Generated by the MSBuild WriteCodeFragment class.

View File

@@ -0,0 +1 @@
dc617024b3ed51662491e12f4749f077bbc11d91

View File

@@ -0,0 +1,15 @@
is_global = true
build_property.GodotDisabledSourceGenerators =
build_property.GodotProjectDir = C:\Users\Amy\Documents\godot\blorgshooter\
build_property.GodotProjectDirBase64 =
build_property.GodotSourceGenerators =
build_property.IsGodotToolsProject =
build_property.TargetFramework = net6.0
build_property.TargetPlatformMinVersion =
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = blorgshooter
build_property.ProjectDir = C:\Users\Amy\Documents\godot\blorgshooter\

Binary file not shown.

View File

@@ -0,0 +1 @@
900c6e34689de6c17f37c9f0f59cd6358dfac0fd

View File

@@ -0,0 +1,17 @@
C:\Users\Amy\Documents\godot\blorgshooter\.godot\mono\temp\bin\Debug\blorgshooter.deps.json
C:\Users\Amy\Documents\godot\blorgshooter\.godot\mono\temp\bin\Debug\blorgshooter.runtimeconfig.json
C:\Users\Amy\Documents\godot\blorgshooter\.godot\mono\temp\bin\Debug\blorgshooter.dll
C:\Users\Amy\Documents\godot\blorgshooter\.godot\mono\temp\bin\Debug\blorgshooter.pdb
C:\Users\Amy\Documents\godot\blorgshooter\.godot\mono\temp\bin\Debug\GodotSharp.dll
C:\Users\Amy\Documents\godot\blorgshooter\.godot\mono\temp\bin\Debug\GodotSharpEditor.dll
C:\Users\Amy\Documents\godot\blorgshooter\.godot\mono\temp\obj\Debug\blorgshooter.csproj.AssemblyReference.cache
C:\Users\Amy\Documents\godot\blorgshooter\.godot\mono\temp\obj\Debug\blorgshooter.GeneratedMSBuildEditorConfig.editorconfig
C:\Users\Amy\Documents\godot\blorgshooter\.godot\mono\temp\obj\Debug\blorgshooter.AssemblyInfoInputs.cache
C:\Users\Amy\Documents\godot\blorgshooter\.godot\mono\temp\obj\Debug\blorgshooter.AssemblyInfo.cs
C:\Users\Amy\Documents\godot\blorgshooter\.godot\mono\temp\obj\Debug\blorgshooter.csproj.CoreCompileInputs.cache
C:\Users\Amy\Documents\godot\blorgshooter\.godot\mono\temp\obj\Debug\blorgshooter.csproj.CopyComplete
C:\Users\Amy\Documents\godot\blorgshooter\.godot\mono\temp\obj\Debug\blorgshooter.dll
C:\Users\Amy\Documents\godot\blorgshooter\.godot\mono\temp\obj\Debug\refint\blorgshooter.dll
C:\Users\Amy\Documents\godot\blorgshooter\.godot\mono\temp\obj\Debug\blorgshooter.pdb
C:\Users\Amy\Documents\godot\blorgshooter\.godot\mono\temp\obj\Debug\blorgshooter.genruntimeconfig.cache
C:\Users\Amy\Documents\godot\blorgshooter\.godot\mono\temp\obj\Debug\ref\blorgshooter.dll

Binary file not shown.

View File

@@ -0,0 +1 @@
170d6d38a72fc4e875c7e518a3221690dabf619e

Binary file not shown.

Binary file not shown.

Binary file not shown.