oh my god let's try this again
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8
maps/textures/128_blood_1.tres
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8
maps/textures/128_blood_1.tres
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://c02ukgonnu8ck"]
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[ext_resource type="Texture2D" uid="uid://5rxg8dr6uje8" path="res://maps/textures/128_blood_1.png" id="1_fux24"]
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[resource]
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shading_mode = 0
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albedo_texture = ExtResource("1_fux24")
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texture_filter = 5
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