oh my god let's try this again
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8
maps/textures/128_gold_2.tres
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8
maps/textures/128_gold_2.tres
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://cu80dhw2jxyo6"]
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[ext_resource type="Texture2D" uid="uid://dqeo74jg4afet" path="res://maps/textures/128_gold_2.png" id="1_mvt4x"]
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[resource]
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shading_mode = 0
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albedo_texture = ExtResource("1_mvt4x")
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texture_filter = 5
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