extends Node3D var hazmat = preload("res://models/character/bad_guy_hazmat.tscn") # Called when the node enters the scene tree for the first time. """func _ready(): var chaseguy = hazmat.instantiate() add_child(chaseguy) chaseguy.pissed = true chaseguy.global_position = Vector3(0,8,0) chaseguy.rotation_degrees.y = 90 chaseguy.player = $player"""