extends Label var hud_scaling : float = 1.0 func update(player, walljump_timer, dash_timer): var hp = "Health: " + str(player.hp) var walljump_ready = "Walljump Ready" var dash_ready = "Dash Ready" if get_viewport_rect().size.x > 1280 and hud_scaling == 1.0: hud_scaling = (get_viewport_rect().size.x / 1280) get_parent().size = get_viewport_rect().size get_parent().add_theme_constant_override("margin_top", 600 * hud_scaling) get_parent().add_theme_constant_override("margin_right", 1000 * hud_scaling) get_parent().add_theme_constant_override("margin_bottom", 20 * hud_scaling) get_parent().add_theme_constant_override("margin_left", 20 * hud_scaling) label_settings.font_size = int(25 * hud_scaling) label_settings.outline_size = int(3 * hud_scaling) if !player.walljump_ready: walljump_ready = "Walljump in " + str("%.1f" % walljump_timer.time_left) if player.dash_spent: dash_ready = "Dash in " + str("%.1f" % dash_timer.time_left) text = hp + "\n" + walljump_ready + "\n" + dash_ready