Files
blorgshooter/.godot/editor/Revolver.gltf-folding-c9d2cd6b0dc186c93042a15fe38e4294.cfg
2025-08-12 04:38:42 -04:00

6 lines
122 B
INI

[folding]
node_unfolds=[NodePath("Revolver"), PackedStringArray("Skeleton", "mesh")]
resource_unfolds=[]
nodes_folded=[]