Files
blorgshooter/.godot/editor/project_metadata.cfg
2025-08-12 04:38:42 -04:00

84 lines
2.4 KiB
INI

[editor_metadata]
executable_path="C:/Utilities/Godot/Godot_v4.4.1-stable_win64.exe"
use_advanced_connections=false
[debug_options]
run_live_debug=true
run_reload_scripts=true
run_debug_collisions=false
run_debug_paths=false
run_debug_navigation=false
run_debug_avoidance=false
[dialog_bounds]
project_settings=Rect2(2150, 831, 900, 700)
create_new_node=Rect2(2430, 831, 900, 700)
[recent_files]
scenes=["res://aitest.tscn", "res://gameplaytest.tscn", "res://enemy_chompyboy.tscn", "res://models/character/bad_guy_hazmat.tscn", "res://player.tscn", "res://addons/fpc/character.tscn", "res://map_test.tscn", "res://addons/fpc/reticles/reticle_1.tscn", "res://test_world.tscn", "res://models/item/Revolver.gltf"]
scripts=["res://gameplaytest.gd", "res://scripts/enemy_chompyboy.gd", "res://addons/func_godot/src/map/func_godot_map.gd", "res://enemy_chompyboy.gd", "res://models/character/bad_guy_hazmat.tscn::GDScript_endaf", "res://addons/qodot/src/nodes/qodot_map.gd", "res://aitest.gd", "res://scripts/hud_text.gd", "res://addons/fpc/reticles/reticle_1.tscn::GDScript_a8kpl", "res://models/character/bad_guy_hazmat.tscn::GDScript_doy3o"]
[linked_properties]
Node3D:scale=true
CharacterBody3D:scale=true
CSGBox3D:scale=true
MeshInstance3D:scale=true
StaticBody3D:scale=true
CollisionShape3D:scale=false
CenterContainer:scale=true
StandardMaterial3D:uv1_scale=true
StandardMaterial3D:uv2_scale=true
RigidBody3D:scale=true
MultiNodeEdit:scale=true
Camera3D:scale=true
RayCast3D:scale=true
DirectionalLight3D:scale=true
BoneAttachment3D:scale=true
Skeleton3D:scale=true
CollisionPolygon3D:scale=true
Control:scale=true
Sprite3D:scale=true
OmniLight3D:scale=true
NavigationRegion3D:scale=true
OccluderInstance3D:scale=true
SpotLight3D:scale=true
PanelContainer:scale=true
MarginContainer:scale=true
VBoxContainer:scale=true
Label:scale=true
AnimatedSprite2D:scale=true
Sprite2D:scale=true
Marker3D:scale=true
Area3D:scale=true
[project_settings]
show_builtin_actions=false
advanced_mode=true
[script_setup]
last_selected_language="GDScript"
[scripts_panel]
show_scripts_panel=true
[shader_setup]
last_selected_language="Shader"
[color_picker]
recent_presets=PackedColorArray(0.82, 0.916, 1, 1, 0, 0.858824, 0, 1, 0.507404, 0.739993, 0.904876, 1, 1, 1, 1, 1, 0.8, 0, 0, 1, 0.52, 0, 0.8, 1, 0.8, 0, 0.773333, 1, 1, 0, 0.966667, 1, 0.73, 0, 0.705667, 1)
[uid_upgrade_tool]
run_on_restart=false
resave_paths=PackedStringArray()