[gd_resource type="StandardMaterial3D" format=3 uid="uid://il04ni16vpa1"]

[resource]
resource_name = "Hair_Black"
cull_mode = 2
albedo_color = Color(0.159717, 0.155221, 0.159989, 1)
metallic_specular = 0.2
roughness = 0.5
