[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://y0ie68or23eh"]

[ext_resource type="Texture2D" uid="uid://1s1q03whs0hf" path="res://models/materials/uvface.png" id="1_ia16s"]

[resource]
resource_name = "Skin"
cull_mode = 2
albedo_texture = ExtResource("1_ia16s")
