[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=2 format=3 uid="uid://nayxb8n7see2"]

[ext_resource type="Script" uid="uid://dyv4g30betqgm" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_04y3n"]

[resource]
script = ExtResource("1_04y3n")
classname = "Phong"
description = "Phong shading options for SolidClass geometry."
func_godot_internal = false
base_classes = Array[Resource]([])
class_properties = {
"_phong": {
"Disabled": 0,
"Smooth shading": 1
},
"_phong_angle": 89.0
}
class_property_descriptions = {
"_phong": ["Phong shading", 0],
"_phong_angle": "Phong smoothing angle"
}
meta_properties = {
"color": Color(0.8, 0.8, 0.8, 1),
"size": AABB(-8, -8, -8, 8, 8, 8)
}
node_class = ""
name_property = ""
