actual initial commit lmao
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8
models/materials/theteeth.tres
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8
models/materials/theteeth.tres
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://y0ie68or23eh"]
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[ext_resource type="Texture2D" uid="uid://1s1q03whs0hf" path="res://models/materials/uvface.png" id="1_ia16s"]
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[resource]
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resource_name = "Skin"
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cull_mode = 2
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albedo_texture = ExtResource("1_ia16s")
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