split map into func_geo segments, add lights and test npc to motel blockout, adjust npc settings so they can traverse slopes
This commit is contained in:
@@ -25,4 +25,4 @@ compress/channel_pack=1
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
slices/horizontal=1
|
||||
slices/vertical=1
|
||||
slices/vertical=4
|
||||
|
||||
Reference in New Issue
Block a user