split map into func_geo segments, add lights and test npc to motel blockout, adjust npc settings so they can traverse slopes
This commit is contained in:
@@ -89,6 +89,10 @@ aim={
|
||||
]
|
||||
}
|
||||
|
||||
[navigation]
|
||||
|
||||
3d/merge_rasterizer_cell_scale=0.5
|
||||
|
||||
[rendering]
|
||||
|
||||
renderer/rendering_method="mobile"
|
||||
|
||||
Reference in New Issue
Block a user