add ellipsis above the interaction prompts when there are more than 3 interactables in reach

This commit is contained in:
2025-08-13 13:08:44 -04:00
parent fcc2ccf55d
commit 8345ae9ffe
31 changed files with 378 additions and 327 deletions

View File

@@ -17,8 +17,8 @@ dock_filesystem_v_split_offset=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://models/", "res://models/props/", "res://addons/func_godot/", "res://addons/func_godot/textures/", "res://addons/func_godot/textures/special/", "res://addons/func_godot/game_config/", "res://addons/func_godot/game_config/trenchbroom/", "res://addons/func_godot/fgd/")
dock_filesystem_selected_paths=PackedStringArray("res://entities/hud.tscn")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://models/props/", "res://entities/", "res://addons/func_godot/", "res://addons/func_godot/textures/", "res://addons/func_godot/textures/special/", "res://addons/func_godot/game_config/", "res://addons/func_godot/game_config/trenchbroom/", "res://addons/func_godot/fgd/")
dock_node_current_tab=0
dock_history_include_scene=true
dock_history_include_global=true
@@ -29,16 +29,16 @@ dock_5="Node,History,Inspector"
[EditorNode]
open_scenes=PackedStringArray("res://entities/player.tscn", "res://maps/cafemotel.tscn", "res://entities/hud.tscn", "res://models/overheadstatus.tscn", "res://entities/note.tscn", "res://entities/npc.tscn", "res://entities/grabject.tscn")
current_scene="res://entities/grabject.tscn"
current_scene="res://entities/hud.tscn"
center_split_offset=-270
selected_default_debugger_tab_idx=0
selected_main_editor_idx=1
selected_main_editor_idx=2
selected_bottom_panel_item=0
[ScriptEditor]
open_scripts=["res://maps/cafemotel.gd", "res://entities/grabject.gd", "res://entities/hud.gd", "res://scripts/interaction_point.gd", "res://scripts/itemhold_boneattachpoint.gd", "res://entities/note.gd", "res://entities/npc.gd", "res://models/overheadstatus.gd", "res://scripts/player.gd", "res://scripts/print_mesh_size.gd", "res://scripts/springarmpivot.gd", "res://scripts/waypoint.gd"]
selected_script="res://entities/grabject.gd"
selected_script="res://scripts/player.gd"
open_help=[]
script_split_offset=158
list_split_offset=0
@@ -53,9 +53,9 @@ text_shader_zoom_factor=1.0
[EditorWindow]
screen=2
screen=1
mode="maximized"
position=Vector2i(1920, 846)
position=Vector2i(1920, 32)
size=Vector2i(1294, 648)
[GameView]