Updated to Godot 4.5 and func_godot 2025.9. Added grid_white and grid_taupe textures. Unfucked func_godot and navmesh settings. Began blocking out motel layout in map.
This commit is contained in:
@@ -1,28 +1,37 @@
|
||||
[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=3 format=3 uid="uid://cxy7jnh6d7msn"]
|
||||
[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=4 format=3 uid="uid://cxy7jnh6d7msn"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cmoudtn1s5egw" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_0fsmp"]
|
||||
[ext_resource type="Script" uid="uid://5cow84q03m6a" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_0fsmp"]
|
||||
[ext_resource type="Resource" uid="uid://nayxb8n7see2" path="res://addons/func_godot/fgd/phong_base.tres" id="1_c3bns"]
|
||||
[ext_resource type="Resource" uid="uid://doo4ly322b4jc" path="res://addons/func_godot/fgd/vertex_merge_distance_base.tres" id="2_c03gr"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_0fsmp")
|
||||
spawn_type = 2
|
||||
origin_type = 0
|
||||
origin_type = 3
|
||||
build_visuals = true
|
||||
global_illumination_mode = 1
|
||||
use_in_baked_light = true
|
||||
shadow_casting_setting = 0
|
||||
shadow_casting_setting = 1
|
||||
build_occlusion = false
|
||||
render_layers = 1
|
||||
collision_shape_type = 2
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
collision_mask = 0
|
||||
collision_priority = 1.0
|
||||
collision_shape_margin = 0.04
|
||||
classname = "func_transparent"
|
||||
description = "Static collidable geometry. Builds a StaticBody3D with a MeshInstance3D and a single convex CollisionShape3D. Does not occlude other VisualInstance3D nodes."
|
||||
add_textures_metadata = false
|
||||
add_vertex_metadata = false
|
||||
add_face_position_metadata = false
|
||||
add_face_normal_metadata = false
|
||||
add_collision_shape_to_face_indices_metadata = false
|
||||
add_collision_shape_face_range_metadata = false
|
||||
classname = "func_detail"
|
||||
description = "Static collidable geometry. Builds a StaticBody3D with a MeshInstance3D and a single concave CollisionShape3D. Does not occlude other VisualInstance3D nodes."
|
||||
func_godot_internal = false
|
||||
base_classes = Array[Resource]([ExtResource("1_c3bns")])
|
||||
base_classes = Array[Resource]([ExtResource("1_c3bns"), ExtResource("2_c03gr")])
|
||||
class_properties = {}
|
||||
class_property_descriptions = {}
|
||||
auto_apply_to_matching_node_properties = false
|
||||
meta_properties = {
|
||||
"color": Color(0.8, 0.8, 0.8, 1)
|
||||
}
|
||||
|
||||
@@ -1,13 +1,15 @@
|
||||
[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=3 format=3 uid="uid://ch3e0dix85uhb"]
|
||||
[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=4 format=3 uid="uid://ch3e0dix85uhb"]
|
||||
|
||||
[ext_resource type="Resource" uid="uid://nayxb8n7see2" path="res://addons/func_godot/fgd/phong_base.tres" id="1_ar63x"]
|
||||
[ext_resource type="Script" uid="uid://cmoudtn1s5egw" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="2_lhb87"]
|
||||
[ext_resource type="Resource" uid="uid://doo4ly322b4jc" path="res://addons/func_godot/fgd/vertex_merge_distance_base.tres" id="2_j7vgq"]
|
||||
[ext_resource type="Script" uid="uid://5cow84q03m6a" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="2_lhb87"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("2_lhb87")
|
||||
spawn_type = 2
|
||||
origin_type = 0
|
||||
origin_type = 3
|
||||
build_visuals = true
|
||||
global_illumination_mode = 1
|
||||
use_in_baked_light = true
|
||||
shadow_casting_setting = 1
|
||||
build_occlusion = false
|
||||
@@ -17,12 +19,19 @@ collision_layer = 1
|
||||
collision_mask = 1
|
||||
collision_priority = 1.0
|
||||
collision_shape_margin = 0.04
|
||||
add_textures_metadata = false
|
||||
add_vertex_metadata = false
|
||||
add_face_position_metadata = false
|
||||
add_face_normal_metadata = false
|
||||
add_collision_shape_to_face_indices_metadata = false
|
||||
add_collision_shape_face_range_metadata = false
|
||||
classname = "func_detail_illusionary"
|
||||
description = "Static geometry with no collision. Builds a Node3D with a MeshInstance3D. Does not occlude other VisualInstance3D nodes."
|
||||
func_godot_internal = false
|
||||
base_classes = Array[Resource]([ExtResource("1_ar63x")])
|
||||
base_classes = Array[Resource]([ExtResource("1_ar63x"), ExtResource("2_j7vgq")])
|
||||
class_properties = {}
|
||||
class_property_descriptions = {}
|
||||
auto_apply_to_matching_node_properties = false
|
||||
meta_properties = {
|
||||
"color": Color(0.8, 0.8, 0.8, 1)
|
||||
}
|
||||
|
||||
39
addons/func_godot/fgd/func_geo.tres
Normal file
39
addons/func_godot/fgd/func_geo.tres
Normal file
@@ -0,0 +1,39 @@
|
||||
[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=4 format=3 uid="uid://b70vf4t5dc70t"]
|
||||
|
||||
[ext_resource type="Resource" uid="uid://nayxb8n7see2" path="res://addons/func_godot/fgd/phong_base.tres" id="1_5mwee"]
|
||||
[ext_resource type="Script" uid="uid://5cow84q03m6a" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="2_8o081"]
|
||||
[ext_resource type="Resource" uid="uid://doo4ly322b4jc" path="res://addons/func_godot/fgd/vertex_merge_distance_base.tres" id="2_bp8pb"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("2_8o081")
|
||||
spawn_type = 2
|
||||
origin_type = 3
|
||||
build_visuals = true
|
||||
global_illumination_mode = 1
|
||||
use_in_baked_light = true
|
||||
shadow_casting_setting = 1
|
||||
build_occlusion = true
|
||||
render_layers = 1
|
||||
collision_shape_type = 2
|
||||
collision_layer = 1
|
||||
collision_mask = 0
|
||||
collision_priority = 1.0
|
||||
collision_shape_margin = 0.04
|
||||
add_textures_metadata = false
|
||||
add_vertex_metadata = false
|
||||
add_face_position_metadata = false
|
||||
add_face_normal_metadata = false
|
||||
add_collision_shape_to_face_indices_metadata = false
|
||||
add_collision_shape_face_range_metadata = false
|
||||
classname = "func_geo"
|
||||
description = "Static collidable geometry. Builds a StaticBody3D with a MeshInstance3D, a single concave CollisionShape3D, and an OccluderInstance3D."
|
||||
func_godot_internal = false
|
||||
base_classes = Array[Resource]([ExtResource("1_5mwee"), ExtResource("2_bp8pb")])
|
||||
class_properties = {}
|
||||
class_property_descriptions = {}
|
||||
auto_apply_to_matching_node_properties = false
|
||||
meta_properties = {
|
||||
"color": Color(0.8, 0.8, 0.8, 1)
|
||||
}
|
||||
node_class = "StaticBody3D"
|
||||
name_property = ""
|
||||
@@ -1,16 +1,14 @@
|
||||
[gd_resource type="Resource" script_class="FuncGodotFGDFile" load_steps=7 format=3 uid="uid://crgpdahjaj"]
|
||||
[gd_resource type="Resource" script_class="FuncGodotFGDFile" load_steps=9 format=3 uid="uid://crgpdahjaj"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://ckisq2tcxg062" path="res://addons/func_godot/src/fgd/func_godot_fgd_file.gd" id="1_axt3h"]
|
||||
[ext_resource type="Script" uid="uid://drlmgulwbjwqu" path="res://addons/func_godot/src/fgd/func_godot_fgd_file.gd" id="1_axt3h"]
|
||||
[ext_resource type="Resource" uid="uid://nayxb8n7see2" path="res://addons/func_godot/fgd/phong_base.tres" id="1_ehab8"]
|
||||
[ext_resource type="Resource" uid="uid://doo4ly322b4jc" path="res://addons/func_godot/fgd/vertex_merge_distance_base.tres" id="2_7jebp"]
|
||||
[ext_resource type="Resource" uid="uid://bdji3873bg32h" path="res://addons/func_godot/fgd/worldspawn.tres" id="2_ri2rx"]
|
||||
[ext_resource type="Resource" uid="uid://b70vf4t5dc70t" path="res://addons/func_godot/fgd/func_geo.tres" id="3_7jigp"]
|
||||
[ext_resource type="Resource" uid="uid://cxy7jnh6d7msn" path="res://addons/func_godot/fgd/func_detail.tres" id="3_fqfww"]
|
||||
[ext_resource type="Resource" uid="uid://dg5x44cc7flew" path="res://addons/func_godot/fgd/func_illusionary.tres" id="4_c4ucw"]
|
||||
[ext_resource type="Resource" uid="uid://ch3e0dix85uhb" path="res://addons/func_godot/fgd/func_detail_illusionary.tres" id="5_b2q3p"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_axt3h")
|
||||
export_file = false
|
||||
model_key_word_supported = true
|
||||
fgd_name = "FuncGodot"
|
||||
base_fgd_files = Array[Resource]([])
|
||||
entity_definitions = Array[Resource]([ExtResource("1_ehab8"), ExtResource("2_ri2rx"), ExtResource("3_fqfww"), ExtResource("5_b2q3p"), ExtResource("4_c4ucw"), ExtResource("3_fqfww")])
|
||||
entity_definitions = Array[Resource]([ExtResource("1_ehab8"), ExtResource("2_7jebp"), ExtResource("2_ri2rx"), ExtResource("3_7jigp"), ExtResource("3_fqfww"), ExtResource("5_b2q3p"), ExtResource("4_c4ucw")])
|
||||
|
||||
@@ -1,13 +1,15 @@
|
||||
[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=3 format=3 uid="uid://dg5x44cc7flew"]
|
||||
[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=4 format=3 uid="uid://dg5x44cc7flew"]
|
||||
|
||||
[ext_resource type="Resource" uid="uid://nayxb8n7see2" path="res://addons/func_godot/fgd/phong_base.tres" id="1_kv0mq"]
|
||||
[ext_resource type="Script" uid="uid://cmoudtn1s5egw" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="2_uffhi"]
|
||||
[ext_resource type="Resource" uid="uid://doo4ly322b4jc" path="res://addons/func_godot/fgd/vertex_merge_distance_base.tres" id="2_hovr4"]
|
||||
[ext_resource type="Script" uid="uid://5cow84q03m6a" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="2_uffhi"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("2_uffhi")
|
||||
spawn_type = 2
|
||||
origin_type = 0
|
||||
origin_type = 3
|
||||
build_visuals = true
|
||||
global_illumination_mode = 1
|
||||
use_in_baked_light = true
|
||||
shadow_casting_setting = 1
|
||||
build_occlusion = true
|
||||
@@ -17,12 +19,19 @@ collision_layer = 1
|
||||
collision_mask = 1
|
||||
collision_priority = 1.0
|
||||
collision_shape_margin = 0.04
|
||||
add_textures_metadata = false
|
||||
add_vertex_metadata = false
|
||||
add_face_position_metadata = false
|
||||
add_face_normal_metadata = false
|
||||
add_collision_shape_to_face_indices_metadata = false
|
||||
add_collision_shape_face_range_metadata = false
|
||||
classname = "func_illusionary"
|
||||
description = "Static geometry with no collision. Builds a Node3D with a MeshInstance3D and an Occluder3D to aid in render culling of other VisualInstance3D nodes."
|
||||
func_godot_internal = false
|
||||
base_classes = Array[Resource]([ExtResource("1_kv0mq")])
|
||||
base_classes = Array[Resource]([ExtResource("1_kv0mq"), ExtResource("2_hovr4")])
|
||||
class_properties = {}
|
||||
class_property_descriptions = {}
|
||||
auto_apply_to_matching_node_properties = false
|
||||
meta_properties = {
|
||||
"color": Color(0.8, 0.8, 0.8, 1)
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=2 format=3 uid="uid://nayxb8n7see2"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dyv4g30betqgm" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_04y3n"]
|
||||
[ext_resource type="Script" uid="uid://ck575aqs1sbrb" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_04y3n"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_04y3n")
|
||||
@@ -19,6 +19,7 @@ class_property_descriptions = {
|
||||
"_phong": ["Phong shading", 0],
|
||||
"_phong_angle": "Phong smoothing angle"
|
||||
}
|
||||
auto_apply_to_matching_node_properties = false
|
||||
meta_properties = {
|
||||
"color": Color(0.8, 0.8, 0.8, 1),
|
||||
"size": AABB(-8, -8, -8, 8, 8, 8)
|
||||
|
||||
24
addons/func_godot/fgd/vertex_merge_distance_base.tres
Normal file
24
addons/func_godot/fgd/vertex_merge_distance_base.tres
Normal file
@@ -0,0 +1,24 @@
|
||||
[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=2 format=3 uid="uid://doo4ly322b4jc"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://ck575aqs1sbrb" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_h3atm"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_h3atm")
|
||||
classname = "VertexMergeDistance"
|
||||
description = "Adjustable value to snap vertices to on map build. This can reduce instances of seams between polygons."
|
||||
func_godot_internal = false
|
||||
base_classes = Array[Resource]([])
|
||||
class_properties = {
|
||||
"_vertex_merge_distance": 0.008
|
||||
}
|
||||
class_property_descriptions = {
|
||||
"_vertex_merge_distance": "Adjustable value to snap vertices to on map build. This can reduce instances of seams between polygons."
|
||||
}
|
||||
auto_apply_to_matching_node_properties = false
|
||||
meta_properties = {
|
||||
"color": Color(0.8, 0.8, 0.8, 1),
|
||||
"size": AABB(-8, -8, -8, 8, 8, 8)
|
||||
}
|
||||
node_class = ""
|
||||
name_property = ""
|
||||
metadata/_custom_type_script = "uid://ck575aqs1sbrb"
|
||||
@@ -1,29 +1,17 @@
|
||||
[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=2 format=3 uid="uid://bdji3873bg32h"]
|
||||
[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=3 format=3 uid="uid://bdji3873bg32h"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cmoudtn1s5egw" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_62t8m"]
|
||||
[ext_resource type="Script" uid="uid://5cow84q03m6a" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_62t8m"]
|
||||
[ext_resource type="Resource" uid="uid://doo4ly322b4jc" path="res://addons/func_godot/fgd/vertex_merge_distance_base.tres" id="1_h1046"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_62t8m")
|
||||
spawn_type = 0
|
||||
origin_type = 0
|
||||
build_visuals = true
|
||||
use_in_baked_light = true
|
||||
shadow_casting_setting = 1
|
||||
build_occlusion = true
|
||||
render_layers = 1
|
||||
collision_shape_type = 1
|
||||
origin_type = 1
|
||||
collision_layer = 3
|
||||
collision_mask = 1
|
||||
collision_priority = 1.0
|
||||
collision_shape_margin = 0.04
|
||||
classname = "worldspawn"
|
||||
description = "Default static world geometry. Builds a StaticBody3D with a single MeshInstance3D and a single convex CollisionShape3D shape. Also builds Occluder3D to aid in render culling of other VisualInstance3D nodes."
|
||||
func_godot_internal = false
|
||||
base_classes = Array[Resource]([])
|
||||
class_properties = {}
|
||||
class_property_descriptions = {}
|
||||
base_classes = Array[Resource]([ExtResource("1_h1046")])
|
||||
meta_properties = {
|
||||
"color": Color(0.8, 0.8, 0.8, 1)
|
||||
}
|
||||
node_class = "StaticBody3D"
|
||||
name_property = ""
|
||||
|
||||
Reference in New Issue
Block a user