Updated to Godot 4.5 and func_godot 2025.9. Added grid_white and grid_taupe textures. Unfucked func_godot and navmesh settings. Began blocking out motel layout in map.

This commit is contained in:
2025-10-14 02:15:54 -04:00
parent 986d2f5666
commit b402a162e1
154 changed files with 10450 additions and 10097 deletions

View File

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bw74kacajcaxb"
path="res://.godot/imported/icon_slipgate.svg-f42668b28b92f93c031f56d95dfcf5a6.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://addons/func_godot/icons/icon_slipgate.svg"
dest_files=["res://.godot/imported/icon_slipgate.svg-f42668b28b92f93c031f56d95dfcf5a6.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false