Updated to Godot 4.5 and func_godot 2025.9. Added grid_white and grid_taupe textures. Unfucked func_godot and navmesh settings. Began blocking out motel layout in map.
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@@ -5,4 +5,4 @@
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[resource]
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albedo_texture = ExtResource("1_ncj77")
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metallic_specular = 0.0
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texture_filter = 4
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texture_filter = 2
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