Updated to Godot 4.5 and func_godot 2025.9. Added grid_white and grid_taupe textures. Unfucked func_godot and navmesh settings. Began blocking out motel layout in map.
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@@ -12,21 +12,21 @@ font_size = 96
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[sub_resource type="LabelSettings" id="LabelSettings_jqn4v"]
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font = ExtResource("3_mcea6")
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font_size = 68
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font_size = 48
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font_color = Color(1, 1, 1, 0.501961)
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outline_size = 16
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outline_color = Color(0, 0, 0, 0.501961)
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[sub_resource type="LabelSettings" id="LabelSettings_fpuge"]
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font = ExtResource("3_mcea6")
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font_size = 80
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font_size = 60
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font_color = Color(1, 1, 1, 0.627451)
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outline_size = 16
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outline_color = Color(0, 0, 0, 0.627451)
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[sub_resource type="LabelSettings" id="LabelSettings_npr4g"]
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font = ExtResource("3_mcea6")
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font_size = 96
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font_size = 72
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outline_size = 16
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outline_color = Color(0, 0, 0, 1)
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@@ -68,7 +68,7 @@ theme_override_constants/separation = -8
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[node name="prompt_overflow" type="Label" parent="hud_bottom/promptbox"]
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visible = false
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layout_mode = 2
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text = "..."
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text = ". . ."
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label_settings = SubResource("LabelSettings_jqn4v")
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horizontal_alignment = 1
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vertical_alignment = 1
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@@ -97,6 +97,23 @@ label_settings = SubResource("LabelSettings_npr4g")
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="subtitle" type="MarginContainer" parent="."]
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visible = false
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anchors_preset = 12
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anchor_top = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_top = -300.0
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grow_horizontal = 2
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grow_vertical = 0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="ColorRect" type="ColorRect" parent="subtitle"]
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visible = false
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layout_mode = 2
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color = Color(0.15, 0.15, 0.15, 0.784314)
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[node name="icon_eye" type="TextureRect" parent="."]
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visible = false
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offset_right = 192.0
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