Updated to Godot 4.5 and func_godot 2025.9. Added grid_white and grid_taupe textures. Unfucked func_godot and navmesh settings. Began blocking out motel layout in map.

This commit is contained in:
2025-10-14 02:15:54 -04:00
parent 986d2f5666
commit b402a162e1
154 changed files with 10450 additions and 10097 deletions

View File

@@ -11,8 +11,9 @@ config_version=5
[application]
config/name="That Wretched Shadow"
config/tags=PackedStringArray("3d", "immersive_sim", "teeth")
run/main_scene="uid://ccvumcag84s0g"
config/features=PackedStringArray("4.4", "Mobile")
config/features=PackedStringArray("4.5", "Mobile")
config/icon="res://icon.svg"
[display]
@@ -26,6 +27,10 @@ window/size/borderless=true
enabled=PackedStringArray("res://addons/func_godot/plugin.cfg")
[func_godot]
default_map_settings="uid://1bx5hv7o0k32"
[input]
move_left={