Updated to Godot 4.5 and func_godot 2025.9. Added grid_white and grid_taupe textures. Unfucked func_godot and navmesh settings. Began blocking out motel layout in map.
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@@ -11,8 +11,9 @@ config_version=5
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[application]
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config/name="That Wretched Shadow"
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config/tags=PackedStringArray("3d", "immersive_sim", "teeth")
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run/main_scene="uid://ccvumcag84s0g"
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config/features=PackedStringArray("4.4", "Mobile")
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config/features=PackedStringArray("4.5", "Mobile")
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config/icon="res://icon.svg"
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[display]
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@@ -26,6 +27,10 @@ window/size/borderless=true
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enabled=PackedStringArray("res://addons/func_godot/plugin.cfg")
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[func_godot]
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default_map_settings="uid://1bx5hv7o0k32"
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[input]
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move_left={
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