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wretched
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Amy
5153c306de
split map into func_geo segments, add lights and test npc to motel blockout, adjust npc settings so they can traverse slopes
2025-10-14 09:44:52 -04:00
..
.gdignore
Updated to Godot 4.5 and func_godot 2025.9. Added grid_white and grid_taupe textures. Unfucked func_godot and navmesh settings. Began blocking out motel layout in map.
2025-10-14 02:15:54 -04:00
cafemotel.1.map
actual initial commit lmao
2025-08-12 04:49:06 -04:00
cafemotel.2.map
Updated to Godot 4.5 and func_godot 2025.9. Added grid_white and grid_taupe textures. Unfucked func_godot and navmesh settings. Began blocking out motel layout in map.
2025-10-14 02:15:54 -04:00
cafemotel.3.map
Updated to Godot 4.5 and func_godot 2025.9. Added grid_white and grid_taupe textures. Unfucked func_godot and navmesh settings. Began blocking out motel layout in map.
2025-10-14 02:15:54 -04:00
cafemotel.4.map
Updated to Godot 4.5 and func_godot 2025.9. Added grid_white and grid_taupe textures. Unfucked func_godot and navmesh settings. Began blocking out motel layout in map.
2025-10-14 02:15:54 -04:00
cafemotel.5.map
Updated to Godot 4.5 and func_godot 2025.9. Added grid_white and grid_taupe textures. Unfucked func_godot and navmesh settings. Began blocking out motel layout in map.
2025-10-14 02:15:54 -04:00
cafemotel.6.map
split map into func_geo segments, add lights and test npc to motel blockout, adjust npc settings so they can traverse slopes
2025-10-14 09:44:52 -04:00
cafemotel.7.map
split map into func_geo segments, add lights and test npc to motel blockout, adjust npc settings so they can traverse slopes
2025-10-14 09:44:52 -04:00