714 lines
41 KiB
Plaintext
714 lines
41 KiB
Plaintext
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[ext_resource type="Animation" uid="uid://jbp27ebqqosr" path="res://models/animations/maskmaker_trueform/Death.res" id="5_rtiju"]
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[ext_resource type="Animation" uid="uid://bnudv35afdjgd" path="res://models/animations/maskmaker_trueform/HitRecieve.res" id="7_2pt4k"]
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[ext_resource type="Animation" uid="uid://f62jxev0nrm8" path="res://models/animations/maskmaker_trueform/HitRecieve_2.res" id="8_dwefy"]
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[ext_resource type="Animation" uid="uid://bi36j4ou7kqnl" path="res://models/animations/maskmaker_trueform/Idle.res" id="9_3ptl8"]
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[ext_resource type="Animation" uid="uid://dijis6d0emvch" path="res://models/animations/maskmaker_trueform/Idle_Gun.res" id="10_wi8ln"]
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[ext_resource type="Animation" uid="uid://dwmu82kji6tef" path="res://models/animations/maskmaker_trueform/Idle_Gun_Pointing.res" id="11_mr0id"]
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[ext_resource type="Animation" uid="uid://dybkfslpyyobw" path="res://models/animations/maskmaker_trueform/Idle_Gun_Shoot.res" id="12_fx0pf"]
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[ext_resource type="Animation" uid="uid://c5fbhuxvegbe4" path="res://models/animations/maskmaker_trueform/Interact.res" id="15_5pprm"]
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[ext_resource type="Animation" uid="uid://dxrdux26vwnqx" path="res://models/animations/maskmaker_trueform/Kick_Left.res" id="16_0wcry"]
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[ext_resource type="Animation" uid="uid://djasroa8v31cw" path="res://models/animations/maskmaker_trueform/Kick_Right.res" id="17_8uktj"]
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[ext_resource type="Animation" uid="uid://ba3le0rakjef4" path="res://models/animations/maskmaker_trueform/Punch_Left.res" id="18_wppbv"]
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[ext_resource type="Animation" uid="uid://vy5oud37qved" path="res://models/animations/maskmaker_trueform/Punch_Right.res" id="19_ta34c"]
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[ext_resource type="Animation" uid="uid://dn7smrqyyh87m" path="res://models/animations/maskmaker_trueform/Roll.res" id="20_sarj2"]
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[ext_resource type="Animation" uid="uid://b0klplxkilipl" path="res://models/animations/maskmaker_trueform/Run.res" id="21_h0xaw"]
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[ext_resource type="Animation" uid="uid://ct327pdmg7bok" path="res://models/animations/maskmaker_trueform/Run_Back.res" id="22_4e1ty"]
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[ext_resource type="Animation" uid="uid://du5xqj5vsrp4j" path="res://models/animations/maskmaker_trueform/Run_Left.res" id="23_ujy1n"]
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[ext_resource type="Animation" uid="uid://obhs8ck5losv" path="res://models/animations/maskmaker_trueform/Run_Right.res" id="24_oucwu"]
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[ext_resource type="Animation" uid="uid://dvlc55uhudiy4" path="res://models/animations/maskmaker_trueform/Run_Shoot.res" id="25_l482c"]
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[ext_resource type="Animation" uid="uid://cmessh42b7k3e" path="res://models/animations/maskmaker_trueform/Wave.res" id="28_0pb0o"]
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[ext_resource type="Animation" uid="uid://bwn4wjtgstxjn" path="res://models/animations/maskmaker_trueform/crouch/Idle_Neutral.res" id="29_tnopd"]
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[ext_resource type="Animation" uid="uid://o87efrly0cww" path="res://models/animations/maskmaker_trueform/crouch/Walk.res" id="30_rlp1j"]
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bind/2/bone = -1
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bind/2/pose = Transform3D(1, 0, 0, 0, 0.990359, -0.138524, 0, 0.138524, 0.990359, 0.000343775, -0.981851, -0.21588)
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bind/3/bone = -1
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bind/3/pose = Transform3D(1, 0, 0, 0, 0.984263, -0.176709, 0, 0.176709, 0.984263, 0.000343775, -1.0788, -0.257781)
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bind/4/bone = -1
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bind/4/pose = Transform3D(1, 2.27619e-10, -2.23185e-10, -2.23257e-10, 0.999812, 0.0193551, 2.27548e-10, -0.0193551, 0.999813, 0.000343775, -1.24743, -0.0138942)
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bind/5/name = &"Chest"
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bind/5/bone = -1
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bind/5/pose = Transform3D(1, 4.10855e-10, -4.37478e-10, -4.02495e-10, 0.999821, 0.0189413, 4.45182e-10, -0.0189413, 0.999821, 0.000343775, -1.37783, -0.0144646)
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bind/6/name = &"Neck"
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bind/6/bone = -1
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bind/6/pose = Transform3D(1, 3.40105e-12, -8.3216e-17, -3.40109e-12, 1, 1.49012e-08, 8.32604e-17, 1.86264e-09, 1, 0.000343775, -1.51053, -0.0430837)
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bind/7/name = &"Head"
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bind/7/bone = -1
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bind/7/pose = Transform3D(1, 1.7953e-11, 3.34387e-19, -1.7953e-11, 1, 1.86264e-08, -6.33738e-21, -1.86265e-09, 1, 0.000343775, -1.58726, -0.0430837)
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bind/8/name = &"Shoulder.L"
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bind/8/bone = -1
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bind/8/pose = Transform3D(0.315386, -0.417634, 0.852123, 0.852123, 0.519819, -0.0606171, -0.417634, 0.745232, 0.519819, 0.514713, -0.783112, -1.05758)
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bind/10/name = &"LowerArm.L"
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bind/11/name = &"Wrist.L"
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bind/11/bone = -1
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bind/49/pose = Transform3D(0.30814, 0.0885746, -0.947209, -0.947209, 0.121265, -0.296801, 0.0885746, 0.98866, 0.121265, 0.133233, -0.850312, -1.3666)
|
|
bind/50/name = &"Pinky4.R"
|
|
bind/50/bone = -1
|
|
bind/50/pose = Transform3D(0.309437, 0.10739, -0.944837, -0.944837, 0.146932, -0.292736, 0.10739, 0.9833, 0.146932, 0.106931, -0.912524, -1.34554)
|
|
bind/51/name = &"Thumb1.R"
|
|
bind/51/bone = -1
|
|
bind/51/pose = Transform3D(-0.207698, -0.764833, -0.609829, -0.609829, -0.386204, 0.692065, -0.764833, 0.515632, -0.386204, 1.03811, 0.131166, -1.16386)
|
|
bind/52/name = &"Thumb2.R"
|
|
bind/52/bone = -1
|
|
bind/52/pose = Transform3D(-0.547028, -0.358026, -0.756688, -0.756689, -0.175119, 0.629885, -0.358026, 0.917143, -0.175119, 0.266545, -0.33533, -1.50036)
|
|
bind/53/name = &"Thumb3.R"
|
|
bind/53/bone = -1
|
|
bind/53/pose = Transform3D(-0.497269, -0.208158, -0.842255, -0.842255, -0.117095, 0.526209, -0.208158, 0.971061, -0.117094, 0.103433, -0.487722, -1.48588)
|
|
bind/54/name = &"UpperLeg.L"
|
|
bind/54/bone = -1
|
|
bind/54/pose = Transform3D(1, 0, 0, 0, -0.996133, 0.0878603, 0, -0.0878603, -0.99613, -0.096859, 1.02896, 0.135994)
|
|
bind/55/name = &"LowerLeg.L"
|
|
bind/55/bone = -1
|
|
bind/55/pose = Transform3D(1, 0, 0, 0, -0.99888, -0.0473063, 0, 0.0473067, -0.998877, -0.096859, 0.560489, 0.0609495)
|
|
bind/56/name = &"UpperLeg.R"
|
|
bind/56/bone = -1
|
|
bind/56/pose = Transform3D(1, 0, 0, 0, -0.996133, 0.0878603, 0, -0.0878603, -0.99613, 0.096859, 1.02896, 0.135994)
|
|
bind/57/name = &"LowerLeg.R"
|
|
bind/57/bone = -1
|
|
bind/57/pose = Transform3D(1, 0, 0, 0, -0.99888, -0.0473063, 0, 0.0473067, -0.998877, 0.096859, 0.560489, 0.0609495)
|
|
bind/58/name = &"Foot.L"
|
|
bind/58/bone = -1
|
|
bind/58/pose = Transform3D(1, 0, 0, 0, 0.00534761, 0.999986, 0, -0.999986, 0.00534756, -0.096859, -0.0622163, 0.0224193)
|
|
bind/59/name = &"PT.L"
|
|
bind/59/bone = -1
|
|
bind/59/pose = Transform3D(1, 0, 0, 0, 0.999986, -0.00534752, 0, 0.00534752, 0.999986, -0.096859, -0.486532, -0.760344)
|
|
bind/60/name = &"Foot.R"
|
|
bind/60/bone = -1
|
|
bind/60/pose = Transform3D(1, 0, 0, 0, 0.00534761, 0.999986, 0, -0.999986, 0.00534756, 0.096859, -0.0622163, 0.0224193)
|
|
bind/61/name = &"PT.R"
|
|
bind/61/bone = -1
|
|
bind/61/pose = Transform3D(1, 0, 0, 0, 0.999986, -0.00534752, 0, 0.00534752, 0.999986, 0.096859, -0.486532, -0.760344)
|
|
|
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_11wwj"]
|
|
_data = {
|
|
&"Death": ExtResource("5_rtiju"),
|
|
&"Gun_Shoot": ExtResource("6_7n7tn"),
|
|
&"HitRecieve": ExtResource("7_2pt4k"),
|
|
&"HitRecieve_2": ExtResource("8_dwefy"),
|
|
&"Idle": ExtResource("9_3ptl8"),
|
|
&"Idle_Crouch": ExtResource("29_tnopd"),
|
|
&"Idle_Gun": ExtResource("10_wi8ln"),
|
|
&"Idle_Gun_Pointing": ExtResource("11_mr0id"),
|
|
&"Idle_Gun_Shoot": ExtResource("12_fx0pf"),
|
|
&"Idle_Neutral": ExtResource("13_i8kbb"),
|
|
&"Idle_Sword": ExtResource("14_t0mca"),
|
|
&"Interact": ExtResource("15_5pprm"),
|
|
&"Kick_Left": ExtResource("16_0wcry"),
|
|
&"Kick_Right": ExtResource("17_8uktj"),
|
|
&"Punch_Left": ExtResource("18_wppbv"),
|
|
&"Punch_Right": ExtResource("19_ta34c"),
|
|
&"Roll": ExtResource("20_sarj2"),
|
|
&"Run": ExtResource("21_h0xaw"),
|
|
&"Run_Back": ExtResource("22_4e1ty"),
|
|
&"Run_Left": ExtResource("23_ujy1n"),
|
|
&"Run_Right": ExtResource("24_oucwu"),
|
|
&"Run_Shoot": ExtResource("25_l482c"),
|
|
&"Sword_Slash": ExtResource("26_v5x2n"),
|
|
&"Walk": ExtResource("27_mu3fb"),
|
|
&"Walk_Crouch": ExtResource("30_rlp1j"),
|
|
&"Wave": ExtResource("28_0pb0o")
|
|
}
|
|
|
|
[node name="maskmaker_trueform" type="Node3D"]
|
|
|
|
[node name="CharacterArmature" type="Node3D" parent="."]
|
|
|
|
[node name="Skeleton3D" type="Skeleton3D" parent="CharacterArmature"]
|
|
bones/0/name = "Root"
|
|
bones/0/parent = -1
|
|
bones/0/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.0722887)
|
|
bones/0/enabled = true
|
|
bones/0/position = Vector3(0, 0, 0.0722887)
|
|
bones/0/rotation = Quaternion(0, 0, 0, 1)
|
|
bones/0/scale = Vector3(1, 1, 1)
|
|
bones/1/name = "Body"
|
|
bones/1/parent = 0
|
|
bones/1/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.000453209, 0.973595, -0.00399487)
|
|
bones/1/enabled = true
|
|
bones/1/position = Vector3(0.000453209, 0.937146, -0.00399487)
|
|
bones/1/rotation = Quaternion(0, 0.23553, 0, 0.971867)
|
|
bones/1/scale = Vector3(1, 1, 1)
|
|
bones/2/name = "Hips"
|
|
bones/2/parent = 1
|
|
bones/2/rest = Transform3D(1, 0, 0, 0, 0.990359, 0.138524, 0, -0.138524, 0.990359, -0.000796984, 0.0286949, 0.00949547)
|
|
bones/2/enabled = true
|
|
bones/2/position = Vector3(-0.000796984, 0.0286949, 0.00949547)
|
|
bones/2/rotation = Quaternion(-0.0694294, 0, 0, 0.997587)
|
|
bones/2/scale = Vector3(1, 1, 1)
|
|
bones/3/name = "Abdomen"
|
|
bones/3/parent = 2
|
|
bones/3/rest = Transform3D(1, 0, 0, 0, 0.999252, 0.0386618, 0, -0.0386618, 0.999252, 2.91038e-11, 0.106105, 1.11759e-08)
|
|
bones/3/enabled = true
|
|
bones/3/position = Vector3(2.91038e-11, 0.106105, 1.11759e-08)
|
|
bones/3/rotation = Quaternion(-0.0193345, -7.4852e-09, -1.71824e-09, 0.999813)
|
|
bones/3/scale = Vector3(1, 1, 1)
|
|
bones/4/name = "Torso"
|
|
bones/4/parent = 3
|
|
bones/4/rest = Transform3D(1, -2.23257e-10, 2.27549e-10, 2.63476e-10, 0.980658, -0.195727, -1.7945e-10, 0.195727, 0.980658, 0, 0.141789, -3.72529e-09)
|
|
bones/4/enabled = true
|
|
bones/4/position = Vector3(0, 0.141789, -3.72529e-09)
|
|
bones/4/rotation = Quaternion(0.153868, -0.237706, -0.00529317, 0.959058)
|
|
bones/4/scale = Vector3(1, 1, 1)
|
|
bones/5/name = "Chest"
|
|
bones/5/parent = 4
|
|
bones/5/rest = Transform3D(1, -1.79144e-10, 2.17726e-10, 1.79054e-10, 1, 0.000413938, -2.178e-10, -0.000413938, 1, -4.47973e-11, 0.130401, -7.82222e-14)
|
|
bones/5/enabled = true
|
|
bones/5/position = Vector3(-4.47973e-11, 0.130401, -7.82222e-14)
|
|
bones/5/rotation = Quaternion(-0.000206973, 1.16163e-10, 1.18652e-10, 1)
|
|
bones/5/scale = Vector3(1, 1, 1)
|
|
bones/6/name = "Neck"
|
|
bones/6/parent = 5
|
|
bones/6/rest = Transform3D(1, 4.07454e-10, -4.37478e-10, -3.99094e-10, 0.999821, 0.0189413, 4.45117e-10, -0.0189413, 0.999821, 1.96848e-11, 0.133251, -1.8628e-09)
|
|
bones/6/enabled = true
|
|
bones/6/position = Vector3(1.96848e-11, 0.133251, -1.8628e-09)
|
|
bones/6/rotation = Quaternion(0.0306859, 7.47706e-07, 2.27258e-08, 0.999529)
|
|
bones/6/scale = Vector3(1, 1, 1)
|
|
bones/7/name = "Head"
|
|
bones/7/parent = 6
|
|
bones/7/rest = Transform3D(1, -1.45519e-11, -8.32794e-17, 1.45519e-11, 1, -3.72529e-09, 8.33336e-17, 3.72529e-09, 1, 5.39835e-12, 0.0767286, -7.68786e-10)
|
|
bones/7/enabled = true
|
|
bones/7/position = Vector3(5.39835e-12, 0.0767286, -7.68786e-10)
|
|
bones/7/rotation = Quaternion(-0.0245108, -1.82636e-10, 0.000127055, 0.9997)
|
|
bones/7/scale = Vector3(1, 1, 1)
|
|
bones/8/name = "Shoulder.L"
|
|
bones/8/parent = 5
|
|
bones/8/rest = Transform3D(0.315385, 0.852123, -0.417634, -0.401419, 0.518577, 0.754944, 0.859881, -0.0704522, 0.50561, 0.0636353, 0.0333092, 0.0224966)
|
|
bones/8/enabled = true
|
|
bones/8/position = Vector3(0.068513, 0.038163, 0.0307988)
|
|
bones/8/rotation = Quaternion(-0.269814, -0.417607, -0.40977, 0.764783)
|
|
bones/8/scale = Vector3(1, 1, 1)
|
|
bones/9/name = "UpperArm.L"
|
|
bones/9/parent = 8
|
|
bones/9/rest = Transform3D(0.857468, 0.30055, -0.417634, -0.0458198, 0.853047, 0.519819, 0.512493, -0.426592, 0.745232, -4.84288e-08, 0.063542, 7.45058e-08)
|
|
bones/9/enabled = true
|
|
bones/9/position = Vector3(-4.84288e-08, 0.063542, 7.45058e-08)
|
|
bones/9/rotation = Quaternion(-0.741917, -0.0413935, -0.176409, 0.645542)
|
|
bones/9/scale = Vector3(1, 1, 1)
|
|
bones/10/name = "LowerArm.L"
|
|
bones/10/parent = 9
|
|
bones/10/rest = Transform3D(0.985847, 0.167599, 0.00396147, -0.16758, 0.985847, -0.00477506, -0.0047057, 0.00404361, 0.999981, -3.67848e-09, 0.217008, -1.98715e-08)
|
|
bones/10/enabled = true
|
|
bones/10/position = Vector3(-3.67848e-09, 0.217008, -1.98715e-08)
|
|
bones/10/rotation = Quaternion(-0.11985, -0.0209594, -0.19429, 0.97337)
|
|
bones/10/scale = Vector3(1, 1, 1)
|
|
bones/11/name = "Wrist.L"
|
|
bones/11/parent = 10
|
|
bones/11/rest = Transform3D(0.994398, -0.103703, 0.0204664, 0.104026, 0.994455, -0.0154059, -0.0187553, 0.0174486, 0.999672, -8.26549e-09, 0.235667, 5.16011e-08)
|
|
bones/11/enabled = true
|
|
bones/11/position = Vector3(-8.26549e-09, 0.235667, 5.16011e-08)
|
|
bones/11/rotation = Quaternion(0.00930064, 0.00630404, 0.0231915, 0.999668)
|
|
bones/11/scale = Vector3(1, 1, 1)
|
|
bones/12/name = "Index1.L"
|
|
bones/12/parent = 11
|
|
bones/12/rest = Transform3D(0.976715, 0.186496, -0.106055, -0.173979, 0.977761, 0.117108, 0.125537, -0.0959302, 0.98744, 9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/12/enabled = true
|
|
bones/12/position = Vector3(9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/12/rotation = Quaternion(-0.0536506, -0.0583229, -0.0907802, 0.992713)
|
|
bones/12/scale = Vector3(1, 1, 1)
|
|
bones/13/name = "Index2.L"
|
|
bones/13/parent = 12
|
|
bones/13/rest = Transform3D(0.949609, -0.112217, 0.292661, 0.178164, 0.961453, -0.209438, -0.257878, 0.251026, 0.932998, -1.49012e-08, 0.121023, -1.88127e-07)
|
|
bones/13/enabled = true
|
|
bones/13/position = Vector3(-1.49012e-08, 0.121023, -1.88127e-07)
|
|
bones/13/rotation = Quaternion(-0.00440124, 0.145898, 0.0930834, 0.984901)
|
|
bones/13/scale = Vector3(1, 1, 1)
|
|
bones/14/name = "Index3.L"
|
|
bones/14/parent = 13
|
|
bones/14/rest = Transform3D(0.999011, -0.0285874, -0.0340588, 0.0297886, 0.998933, 0.0352993, 0.0330133, -0.0362789, 0.998796, -1.11759e-08, 0.0317744, 5.58794e-09)
|
|
bones/14/enabled = true
|
|
bones/14/position = Vector3(-1.11759e-08, 0.0317744, 5.58794e-09)
|
|
bones/14/rotation = Quaternion(-0.0822602, -0.00279773, 0.0209049, 0.996388)
|
|
bones/14/scale = Vector3(1, 1, 1)
|
|
bones/15/name = "Index4.L"
|
|
bones/15/parent = 14
|
|
bones/15/rest = Transform3D(0.999923, -0.00497013, 0.0114012, 0.00508561, 0.999936, -0.0101225, -0.0113502, 0.0101797, 0.999884, 1.86265e-09, 0.0286486, 1.43424e-07)
|
|
bones/15/enabled = true
|
|
bones/15/position = Vector3(1.86265e-09, 0.0286486, 1.43424e-07)
|
|
bones/15/rotation = Quaternion(-0.0302401, 0.0127248, 0.00602094, 0.999444)
|
|
bones/15/scale = Vector3(1, 1, 1)
|
|
bones/16/name = "Middle1.L"
|
|
bones/16/parent = 11
|
|
bones/16/rest = Transform3D(0.999177, -0.0327224, -0.0239655, 0.0332704, 0.999185, 0.0228362, 0.0231987, -0.0236148, 0.999452, 9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/16/enabled = true
|
|
bones/16/position = Vector3(9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/16/rotation = Quaternion(-0.0116159, -0.0117943, 0.0165027, 0.999727)
|
|
bones/16/scale = Vector3(1, 1, 1)
|
|
bones/17/name = "Middle2.L"
|
|
bones/17/parent = 16
|
|
bones/17/rest = Transform3D(0.995206, -0.0168507, 0.0963414, 0.0258566, 0.995329, -0.0930094, -0.0943241, 0.0950545, 0.990993, -4.5402e-09, 0.119848, -5.96046e-08)
|
|
bones/17/enabled = true
|
|
bones/17/position = Vector3(-4.5402e-09, 0.119848, -5.96046e-08)
|
|
bones/17/rotation = Quaternion(-0.0535813, 0.0588508, -0.000211707, 0.996828)
|
|
bones/17/scale = Vector3(1, 1, 1)
|
|
bones/18/name = "Middle3.L"
|
|
bones/18/parent = 17
|
|
bones/18/rest = Transform3D(0.999414, 0.00832194, -0.0332158, -0.00722566, 0.99943, 0.0329894, 0.0334714, -0.0327301, 0.998903, -7.45058e-09, 0.039186, 1.79745e-07)
|
|
bones/18/enabled = true
|
|
bones/18/position = Vector3(-7.45058e-09, 0.039186, 1.79745e-07)
|
|
bones/18/rotation = Quaternion(-0.120008, -0.00437157, -0.0210206, 0.992541)
|
|
bones/18/scale = Vector3(1, 1, 1)
|
|
bones/19/name = "Middle4.L"
|
|
bones/19/parent = 18
|
|
bones/19/rest = Transform3D(0.998183, 0.00420155, 0.0601002, -0.000566565, 0.998176, -0.0603717, -0.0602442, 0.060228, 0.996365, -6.40284e-09, 0.0391646, 2.10945e-07)
|
|
bones/19/enabled = true
|
|
bones/19/position = Vector3(-6.40284e-09, 0.0391646, 2.10945e-07)
|
|
bones/19/rotation = Quaternion(-0.0190482, 0.0352492, -0.00743692, 0.999169)
|
|
bones/19/scale = Vector3(1, 1, 1)
|
|
bones/20/name = "Ring1.L"
|
|
bones/20/parent = 11
|
|
bones/20/rest = Transform3D(0.965385, -0.252544, -0.065213, 0.256072, 0.965208, 0.0529203, 0.0495794, -0.0677877, 0.996467, 9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/20/enabled = true
|
|
bones/20/position = Vector3(9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/20/rotation = Quaternion(-0.030456, -0.0289634, 0.128329, 0.990841)
|
|
bones/20/scale = Vector3(1, 1, 1)
|
|
bones/21/name = "Ring2.L"
|
|
bones/21/parent = 20
|
|
bones/21/rest = Transform3D(0.991915, 0.0585674, 0.112584, -0.0419745, 0.988618, -0.144475, -0.119764, 0.138581, 0.983083, 1.11759e-08, 0.119257, -3.0268e-09)
|
|
bones/21/enabled = true
|
|
bones/21/position = Vector3(1.11759e-08, 0.119257, -3.0268e-09)
|
|
bones/21/rotation = Quaternion(-0.0439309, 0.106429, -0.0408442, 0.992509)
|
|
bones/21/scale = Vector3(1, 1, 1)
|
|
bones/22/name = "Ring3.L"
|
|
bones/22/parent = 21
|
|
bones/22/rest = Transform3D(0.999467, 0.0270218, 0.0183202, -0.0265623, 0.999338, -0.0248756, -0.0189802, 0.0243757, 0.999523, -7.45058e-09, 0.0329241, 8.3819e-08)
|
|
bones/22/enabled = true
|
|
bones/22/position = Vector3(-7.45058e-09, 0.0329241, 8.3819e-08)
|
|
bones/22/rotation = Quaternion(-0.119294, 0.0572575, -0.0398883, 0.990404)
|
|
bones/22/scale = Vector3(1, 1, 1)
|
|
bones/23/name = "Ring4.L"
|
|
bones/23/parent = 22
|
|
bones/23/rest = Transform3D(0.999835, -0.018016, 0.00214171, 0.0180165, 0.999838, -0.000196494, -0.00213782, 0.000235048, 0.999998, 1.86265e-08, 0.0321856, -1.45752e-07)
|
|
bones/23/enabled = true
|
|
bones/23/position = Vector3(1.86265e-08, 0.0321856, -1.45752e-07)
|
|
bones/23/rotation = Quaternion(-0.0748089, 0.0279542, -0.00762859, 0.996777)
|
|
bones/23/scale = Vector3(1, 1, 1)
|
|
bones/24/name = "Pinky1.L"
|
|
bones/24/parent = 11
|
|
bones/24/rest = Transform3D(0.895374, -0.440192, -0.0673485, 0.443593, 0.894937, 0.0480795, 0.0391085, -0.0729245, 0.99657, 9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/24/enabled = true
|
|
bones/24/position = Vector3(9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/24/rotation = Quaternion(-0.0310906, -0.0273529, 0.227078, 0.972996)
|
|
bones/24/scale = Vector3(1, 1, 1)
|
|
bones/25/name = "Pinky2.L"
|
|
bones/25/parent = 24
|
|
bones/25/rest = Transform3D(0.986314, 0.137336, 0.0912315, -0.122196, 0.980371, -0.154728, -0.11069, 0.141463, 0.983736, -7.45058e-09, 0.115961, 1.91852e-07)
|
|
bones/25/enabled = true
|
|
bones/25/position = Vector3(-7.45058e-09, 0.115961, 1.91852e-07)
|
|
bones/25/rotation = Quaternion(-0.0766031, 0.0608134, -0.182085, 0.978406)
|
|
bones/25/scale = Vector3(1, 1, 1)
|
|
bones/26/name = "Pinky3.L"
|
|
bones/26/parent = 25
|
|
bones/26/rest = Transform3D(0.999488, -0.0284066, 0.0147017, 0.0286406, 0.999462, -0.0159539, -0.0142406, 0.0163668, 0.999765, -3.35276e-08, 0.0257697, 5.44824e-08)
|
|
bones/26/enabled = true
|
|
bones/26/position = Vector3(-3.35276e-08, 0.0257697, 5.44824e-08)
|
|
bones/26/rotation = Quaternion(-0.0894857, -0.0379283, -0.022308, 0.995016)
|
|
bones/26/scale = Vector3(1, 1, 1)
|
|
bones/27/name = "Pinky4.L"
|
|
bones/27/parent = 26
|
|
bones/27/rest = Transform3D(0.999819, 0.000845239, 0.0189891, -0.000349583, 0.99966, -0.0260903, -0.0190047, 0.026079, 0.999479, 1.67638e-08, 0.0267585, -7.93952e-08)
|
|
bones/27/enabled = true
|
|
bones/27/position = Vector3(1.67638e-08, 0.0267585, -7.93952e-08)
|
|
bones/27/rotation = Quaternion(-0.116958, -0.00965458, -0.00323035, 0.993085)
|
|
bones/27/scale = Vector3(1, 1, 1)
|
|
bones/28/name = "Thumb1.L"
|
|
bones/28/parent = 11
|
|
bones/28/rest = Transform3D(0.601096, 0.671552, -0.433245, -0.161851, 0.633174, 0.756898, 0.782616, -0.384847, 0.48929, 9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/28/enabled = true
|
|
bones/28/position = Vector3(9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/28/rotation = Quaternion(-0.317099, -0.317893, -0.180712, 0.875063)
|
|
bones/28/scale = Vector3(1, 1, 1)
|
|
bones/29/name = "Thumb2.L"
|
|
bones/29/parent = 28
|
|
bones/29/rest = Transform3D(0.848897, 0.0930235, 0.520307, 0.0518132, 0.965005, -0.257064, -0.526012, 0.245179, 0.81437, -9.68575e-08, 0.0828836, -5.21541e-08)
|
|
bones/29/enabled = true
|
|
bones/29/position = Vector3(-9.68575e-08, 0.0828836, -5.21541e-08)
|
|
bones/29/rotation = Quaternion(0.131836, 0.274653, -0.0108175, 0.952401)
|
|
bones/29/scale = Vector3(1, 1, 1)
|
|
bones/30/name = "Thumb3.L"
|
|
bones/30/parent = 29
|
|
bones/30/rest = Transform3D(0.983871, -0.104484, 0.145192, 0.117794, 0.989281, -0.0862965, -0.13462, 0.102007, 0.985633, 2.98023e-08, 0.0311211, -2.23517e-08)
|
|
bones/30/enabled = true
|
|
bones/30/position = Vector3(2.98023e-08, 0.0311211, -2.23517e-08)
|
|
bones/30/rotation = Quaternion(-0.0596973, 0.0318687, 0.117547, 0.990759)
|
|
bones/30/scale = Vector3(1, 1, 1)
|
|
bones/31/name = "Shoulder.R"
|
|
bones/31/parent = 5
|
|
bones/31/rest = Transform3D(0.315385, -0.852123, 0.417634, 0.401419, 0.518577, 0.754944, -0.859881, -0.0704522, 0.50561, -0.0629478, 0.0333092, 0.0224966)
|
|
bones/31/enabled = true
|
|
bones/31/position = Vector3(-0.0678341, 0.038167, 0.0307914)
|
|
bones/31/rotation = Quaternion(-0.269814, 0.417607, 0.40977, 0.764783)
|
|
bones/31/scale = Vector3(1, 1, 1)
|
|
bones/32/name = "UpperArm.R"
|
|
bones/32/parent = 31
|
|
bones/32/rest = Transform3D(0.857468, -0.30055, 0.417634, 0.0458198, 0.853047, 0.519819, -0.512493, -0.426592, 0.745232, 4.84288e-08, 0.063542, 7.45058e-08)
|
|
bones/32/enabled = true
|
|
bones/32/position = Vector3(4.84288e-08, 0.063542, 7.45058e-08)
|
|
bones/32/rotation = Quaternion(-0.741143, 0.171119, 0.108826, 0.639987)
|
|
bones/32/scale = Vector3(1, 1, 1)
|
|
bones/33/name = "LowerArm.R"
|
|
bones/33/parent = 32
|
|
bones/33/rest = Transform3D(0.985847, -0.167599, -0.00396147, 0.16758, 0.985847, -0.00477506, 0.0047057, 0.00404361, 0.999981, 3.67848e-09, 0.217008, -1.98715e-08)
|
|
bones/33/enabled = true
|
|
bones/33/position = Vector3(3.67848e-09, 0.217008, -1.98715e-08)
|
|
bones/33/rotation = Quaternion(-0.203003, -0.203246, 0.331849, 0.898531)
|
|
bones/33/scale = Vector3(1, 1, 1)
|
|
bones/34/name = "Wrist.R"
|
|
bones/34/parent = 33
|
|
bones/34/rest = Transform3D(0.994398, 0.103703, -0.0204664, -0.104026, 0.994455, -0.0154059, 0.0187553, 0.0174486, 0.999672, 8.26549e-09, 0.235667, 5.16011e-08)
|
|
bones/34/enabled = true
|
|
bones/34/position = Vector3(8.26549e-09, 0.235667, 5.16011e-08)
|
|
bones/34/rotation = Quaternion(0.00822544, -0.00981952, -0.0520068, 0.998565)
|
|
bones/34/scale = Vector3(1, 1, 1)
|
|
bones/35/name = "Index1.R"
|
|
bones/35/parent = 34
|
|
bones/35/rest = Transform3D(0.976715, -0.186496, 0.106055, 0.173979, 0.977761, 0.117108, -0.125537, -0.0959302, 0.98744, -9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/35/enabled = true
|
|
bones/35/position = Vector3(-9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/35/rotation = Quaternion(-0.0536506, 0.0583229, 0.0907802, 0.992713)
|
|
bones/35/scale = Vector3(1, 1, 1)
|
|
bones/36/name = "Index2.R"
|
|
bones/36/parent = 35
|
|
bones/36/rest = Transform3D(0.949609, 0.112217, -0.292661, -0.178164, 0.961453, -0.209438, 0.257878, 0.251026, 0.932998, 1.49012e-08, 0.121023, -1.88127e-07)
|
|
bones/36/enabled = true
|
|
bones/36/position = Vector3(1.49012e-08, 0.121023, -1.88127e-07)
|
|
bones/36/rotation = Quaternion(-0.0162477, -0.144091, -0.094652, 0.984893)
|
|
bones/36/scale = Vector3(1, 1, 1)
|
|
bones/37/name = "Index3.R"
|
|
bones/37/parent = 36
|
|
bones/37/rest = Transform3D(0.999011, 0.0285874, 0.0340588, -0.0297886, 0.998933, 0.0352993, -0.0330133, -0.0362789, 0.998796, 1.11759e-08, 0.0317744, 5.58794e-09)
|
|
bones/37/enabled = true
|
|
bones/37/position = Vector3(1.11759e-08, 0.0317744, 5.58794e-09)
|
|
bones/37/rotation = Quaternion(-0.0919627, 0.00305184, -0.0204528, 0.995548)
|
|
bones/37/scale = Vector3(1, 1, 1)
|
|
bones/38/name = "Index4.R"
|
|
bones/38/parent = 37
|
|
bones/38/rest = Transform3D(0.999923, 0.00497013, -0.0114012, -0.00508561, 0.999936, -0.0101225, 0.0113502, 0.0101797, 0.999884, -1.86265e-09, 0.0286486, 1.43424e-07)
|
|
bones/38/enabled = true
|
|
bones/38/position = Vector3(-1.86265e-09, 0.0286486, 1.43424e-07)
|
|
bones/38/rotation = Quaternion(-0.0302401, -0.0127248, -0.00602093, 0.999444)
|
|
bones/38/scale = Vector3(1, 1, 1)
|
|
bones/39/name = "Middle1.R"
|
|
bones/39/parent = 34
|
|
bones/39/rest = Transform3D(0.999177, 0.0327224, 0.0239655, -0.0332704, 0.999185, 0.0228362, -0.0231987, -0.0236148, 0.999452, -9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/39/enabled = true
|
|
bones/39/position = Vector3(-9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/39/rotation = Quaternion(-0.0116159, 0.0117943, -0.0165027, 0.999727)
|
|
bones/39/scale = Vector3(1, 1, 1)
|
|
bones/40/name = "Middle2.R"
|
|
bones/40/parent = 39
|
|
bones/40/rest = Transform3D(0.995206, 0.0168507, -0.0963414, -0.0258566, 0.995329, -0.0930094, 0.0943241, 0.0950545, 0.990993, 4.5402e-09, 0.119848, -5.96046e-08)
|
|
bones/40/enabled = true
|
|
bones/40/position = Vector3(4.5402e-09, 0.119848, -5.96046e-08)
|
|
bones/40/rotation = Quaternion(-0.0656035, -0.0574026, -0.0753899, 0.993337)
|
|
bones/40/scale = Vector3(1, 1, 1)
|
|
bones/41/name = "Middle3.R"
|
|
bones/41/parent = 40
|
|
bones/41/rest = Transform3D(0.999414, -0.00832194, 0.0332158, 0.00722566, 0.99943, 0.0329894, -0.0334714, -0.0327301, 0.998903, 7.45058e-09, 0.039186, 1.79745e-07)
|
|
bones/41/enabled = true
|
|
bones/41/position = Vector3(7.45058e-09, 0.039186, 1.79745e-07)
|
|
bones/41/rotation = Quaternion(-0.120008, 0.00437155, 0.0210206, 0.992541)
|
|
bones/41/scale = Vector3(1, 1, 1)
|
|
bones/42/name = "Middle4.R"
|
|
bones/42/parent = 41
|
|
bones/42/rest = Transform3D(0.998183, -0.00420155, -0.0601002, 0.000566565, 0.998176, -0.0603717, 0.0602442, 0.060228, 0.996365, 6.40284e-09, 0.0391646, 2.10945e-07)
|
|
bones/42/enabled = true
|
|
bones/42/position = Vector3(6.40284e-09, 0.0391646, 2.10945e-07)
|
|
bones/42/rotation = Quaternion(-0.0190482, -0.0352492, 0.00743691, 0.999169)
|
|
bones/42/scale = Vector3(1, 1, 1)
|
|
bones/43/name = "Ring1.R"
|
|
bones/43/parent = 34
|
|
bones/43/rest = Transform3D(0.965385, 0.252544, 0.065213, -0.256072, 0.965208, 0.0529203, -0.0495794, -0.0677877, 0.996467, -9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/43/enabled = true
|
|
bones/43/position = Vector3(-9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/43/rotation = Quaternion(-0.030456, 0.0289634, -0.128329, 0.990841)
|
|
bones/43/scale = Vector3(1, 1, 1)
|
|
bones/44/name = "Ring2.R"
|
|
bones/44/parent = 43
|
|
bones/44/rest = Transform3D(0.991915, -0.0585674, -0.112584, 0.0419745, 0.988618, -0.144475, 0.119764, 0.138581, 0.983083, -1.11759e-08, 0.119257, -3.0268e-09)
|
|
bones/44/enabled = true
|
|
bones/44/position = Vector3(-1.11759e-08, 0.119257, -3.0268e-09)
|
|
bones/44/rotation = Quaternion(-0.0439309, -0.106429, 0.0408442, 0.992509)
|
|
bones/44/scale = Vector3(1, 1, 1)
|
|
bones/45/name = "Ring3.R"
|
|
bones/45/parent = 44
|
|
bones/45/rest = Transform3D(0.999467, -0.0270218, -0.0183202, 0.0265623, 0.999338, -0.0248756, 0.0189802, 0.0243757, 0.999523, 7.45058e-09, 0.0329241, 8.3819e-08)
|
|
bones/45/enabled = true
|
|
bones/45/position = Vector3(7.45058e-09, 0.0329241, 8.3819e-08)
|
|
bones/45/rotation = Quaternion(-0.119294, -0.0572575, 0.0398883, 0.990404)
|
|
bones/45/scale = Vector3(1, 1, 1)
|
|
bones/46/name = "Ring4.R"
|
|
bones/46/parent = 45
|
|
bones/46/rest = Transform3D(0.999835, 0.018016, -0.00214171, -0.0180165, 0.999838, -0.000196494, 0.00213782, 0.000235048, 0.999998, -1.86265e-08, 0.0321856, -1.45752e-07)
|
|
bones/46/enabled = true
|
|
bones/46/position = Vector3(-1.86265e-08, 0.0321856, -1.45752e-07)
|
|
bones/46/rotation = Quaternion(-0.0748089, -0.0279542, 0.00762859, 0.996777)
|
|
bones/46/scale = Vector3(1, 1, 1)
|
|
bones/47/name = "Pinky1.R"
|
|
bones/47/parent = 34
|
|
bones/47/rest = Transform3D(0.895374, 0.440192, 0.0673485, -0.443593, 0.894937, 0.0480795, -0.0391085, -0.0729245, 0.99657, -9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/47/enabled = true
|
|
bones/47/position = Vector3(-9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/47/rotation = Quaternion(-0.0310906, 0.0273529, -0.227078, 0.972996)
|
|
bones/47/scale = Vector3(1, 1, 1)
|
|
bones/48/name = "Pinky2.R"
|
|
bones/48/parent = 47
|
|
bones/48/rest = Transform3D(0.986314, -0.137336, -0.0912315, 0.122196, 0.980371, -0.154728, 0.11069, 0.141463, 0.983736, 7.45058e-09, 0.115961, 1.91852e-07)
|
|
bones/48/enabled = true
|
|
bones/48/position = Vector3(7.45058e-09, 0.115961, 1.91852e-07)
|
|
bones/48/rotation = Quaternion(-0.0766031, -0.0608135, 0.182085, 0.978406)
|
|
bones/48/scale = Vector3(1, 1, 1)
|
|
bones/49/name = "Pinky3.R"
|
|
bones/49/parent = 48
|
|
bones/49/rest = Transform3D(0.999488, 0.0284066, -0.0147017, -0.0286406, 0.999462, -0.0159539, 0.0142406, 0.0163668, 0.999765, 3.35276e-08, 0.0257697, 5.44824e-08)
|
|
bones/49/enabled = true
|
|
bones/49/position = Vector3(3.35276e-08, 0.0257697, 5.44824e-08)
|
|
bones/49/rotation = Quaternion(-0.0894857, 0.0379283, 0.022308, 0.995016)
|
|
bones/49/scale = Vector3(1, 1, 1)
|
|
bones/50/name = "Pinky4.R"
|
|
bones/50/parent = 49
|
|
bones/50/rest = Transform3D(0.999819, -0.000845239, -0.0189891, 0.000349583, 0.99966, -0.0260903, 0.0190047, 0.026079, 0.999479, -1.67638e-08, 0.0267585, -7.93952e-08)
|
|
bones/50/enabled = true
|
|
bones/50/position = Vector3(-1.67638e-08, 0.0267585, -7.93952e-08)
|
|
bones/50/rotation = Quaternion(-0.116958, 0.00965457, 0.00323036, 0.993085)
|
|
bones/50/scale = Vector3(1, 1, 1)
|
|
bones/51/name = "Thumb1.R"
|
|
bones/51/parent = 34
|
|
bones/51/rest = Transform3D(0.601096, -0.671552, 0.433245, 0.161851, 0.633174, 0.756898, -0.782616, -0.384847, 0.48929, -9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/51/enabled = true
|
|
bones/51/position = Vector3(-9.31323e-09, 0.0271997, 4.49363e-08)
|
|
bones/51/rotation = Quaternion(-0.254289, 0.351549, 0.248254, 0.866095)
|
|
bones/51/scale = Vector3(1, 1, 1)
|
|
bones/52/name = "Thumb2.R"
|
|
bones/52/parent = 51
|
|
bones/52/rest = Transform3D(0.848897, -0.0930235, -0.520307, -0.0518132, 0.965005, -0.257064, 0.526012, 0.245179, 0.81437, 9.68575e-08, 0.0828836, -5.21541e-08)
|
|
bones/52/enabled = true
|
|
bones/52/position = Vector3(9.68575e-08, 0.0828836, -5.21541e-08)
|
|
bones/52/rotation = Quaternion(0.131836, -0.274653, 0.0108175, 0.952401)
|
|
bones/52/scale = Vector3(1, 1, 1)
|
|
bones/53/name = "Thumb3.R"
|
|
bones/53/parent = 52
|
|
bones/53/rest = Transform3D(0.983871, 0.104484, -0.145192, -0.117794, 0.989281, -0.0862965, 0.13462, 0.102007, 0.985633, -2.98023e-08, 0.0311211, -2.23517e-08)
|
|
bones/53/enabled = true
|
|
bones/53/position = Vector3(-2.98023e-08, 0.0311211, -2.23517e-08)
|
|
bones/53/rotation = Quaternion(-0.0596973, -0.0318687, -0.117547, 0.990759)
|
|
bones/53/scale = Vector3(1, 1, 1)
|
|
bones/54/name = "UpperLeg.L"
|
|
bones/54/parent = 1
|
|
bones/54/rest = Transform3D(1, 0, 0, 0, -0.996133, -0.0878607, 0, 0.0878604, -0.996136, 0.0964058, 0.0633354, -0.02323)
|
|
bones/54/enabled = true
|
|
bones/54/position = Vector3(0.0964058, 0.0633354, -0.02323)
|
|
bones/54/rotation = Quaternion(0.96787, 0.0771803, -0.222048, 0.0892494)
|
|
bones/54/scale = Vector3(1, 1, 1)
|
|
bones/55/name = "LowerLeg.L"
|
|
bones/55/parent = 54
|
|
bones/55/rest = Transform3D(1, 0, 0, 0, 0.990861, -0.134886, 0, 0.134886, 0.990861, 0, 0.481815, 1.49012e-08)
|
|
bones/55/enabled = true
|
|
bones/55/position = Vector3(0, 0.481815, 1.49012e-08)
|
|
bones/55/rotation = Quaternion(0.247458, -3.24898e-08, -3.02847e-10, 0.968899)
|
|
bones/55/scale = Vector3(1, 1, 1)
|
|
bones/56/name = "UpperLeg.R"
|
|
bones/56/parent = 1
|
|
bones/56/rest = Transform3D(1, 0, 0, 0, -0.996133, -0.0878607, 0, 0.0878604, -0.996136, -0.0973122, 0.0633354, -0.02323)
|
|
bones/56/enabled = true
|
|
bones/56/position = Vector3(-0.0973122, 0.0633354, -0.02323)
|
|
bones/56/rotation = Quaternion(0.965092, -0.0183965, 0.171005, 0.197524)
|
|
bones/56/scale = Vector3(1, 1, 1)
|
|
bones/57/name = "LowerLeg.R"
|
|
bones/57/parent = 56
|
|
bones/57/rest = Transform3D(1, 0, 0, 0, 0.990861, -0.134886, 0, 0.134886, 0.990861, 0, 0.481815, 1.49012e-08)
|
|
bones/57/enabled = true
|
|
bones/57/position = Vector3(0, 0.481815, 1.49012e-08)
|
|
bones/57/rotation = Quaternion(0.222987, 7.19062e-09, 2.84997e-09, 0.974821)
|
|
bones/57/scale = Vector3(1, 1, 1)
|
|
bones/58/name = "Foot.L"
|
|
bones/58/parent = 0
|
|
bones/58/rest = Transform3D(1, 0, 0, 0, 0.00534737, -0.999986, 0, 0.999986, 0.00534737, 0.096859, 0.0227517, -0.0101932)
|
|
bones/58/enabled = true
|
|
bones/58/position = Vector3(0.0968591, 0.0227517, -0.187028)
|
|
bones/58/rotation = Quaternion(0.614423, 0.348027, -0.34617, 0.617679)
|
|
bones/58/scale = Vector3(1, 1, 1)
|
|
bones/59/name = "PT.L"
|
|
bones/59/parent = 0
|
|
bones/59/rest = Transform3D(1, 0, 0, 0, 0.999986, 0.00534752, 0, -0.00534752, 0.999986, 0.096859, 0.490591, 0.685443)
|
|
bones/59/enabled = true
|
|
bones/59/position = Vector3(0.544518, 0.650245, 0.227107)
|
|
bones/59/rotation = Quaternion(-0.00267377, 0, 0, 0.999996)
|
|
bones/59/scale = Vector3(1, 1, 1)
|
|
bones/60/name = "Foot.R"
|
|
bones/60/parent = 0
|
|
bones/60/rest = Transform3D(1, 0, 0, 0, 0.00534737, -0.999986, 0, 0.999986, 0.00534737, -0.096859, 0.0227517, -0.0101932)
|
|
bones/60/enabled = true
|
|
bones/60/position = Vector3(-0.0447745, 0.0227546, 0.173686)
|
|
bones/60/rotation = Quaternion(0.704032, 0.0409887, -0.0407701, 0.707811)
|
|
bones/60/scale = Vector3(1, 1, 1)
|
|
bones/61/name = "PT.R"
|
|
bones/61/parent = 0
|
|
bones/61/rest = Transform3D(1, 0, 0, 0, 0.999986, 0.00534752, 0, -0.00534752, 0.999986, -0.096859, 0.490591, 0.685443)
|
|
bones/61/enabled = true
|
|
bones/61/position = Vector3(0.00556506, 0.446997, 0.658934)
|
|
bones/61/rotation = Quaternion(-0.00267377, 0, 0, 0.999996)
|
|
bones/61/scale = Vector3(1, 1, 1)
|
|
|
|
[node name="SciFi_Head" type="MeshInstance3D" parent="CharacterArmature/Skeleton3D"]
|
|
mesh = ExtResource("1_igfp5")
|
|
skin = SubResource("Skin_a5yfa")
|
|
|
|
[node name="Suit_Body" type="MeshInstance3D" parent="CharacterArmature/Skeleton3D"]
|
|
mesh = ExtResource("2_psujw")
|
|
skin = SubResource("Skin_a5yfa")
|
|
|
|
[node name="Suit_Feet" type="MeshInstance3D" parent="CharacterArmature/Skeleton3D"]
|
|
mesh = ExtResource("3_vlu2c")
|
|
skin = SubResource("Skin_a5yfa")
|
|
|
|
[node name="Suit_Legs" type="MeshInstance3D" parent="CharacterArmature/Skeleton3D"]
|
|
mesh = ExtResource("4_fwe0k")
|
|
skin = SubResource("Skin_a5yfa")
|
|
|
|
[node name="AnimationPlayer_new" type="AnimationPlayer" parent="."]
|
|
libraries = {
|
|
"": SubResource("AnimationLibrary_11wwj")
|
|
}
|