Files
wretched/.godot/editor/project_metadata.cfg

64 lines
1.7 KiB
INI

[editor_metadata]
executable_path="C:/Utilities/Godot/Godot_v4.4.1-stable_win64.exe"
use_advanced_connections=false
show_all_nodes_for_node_selection=true
show_compatible_methods_only=true
[dialog_bounds]
create_new_node=Rect2(2432, 1021, 900, 700)
project_settings=Rect2(2282, 1021, 1200, 700)
editor_settings=Rect2(2432, 1021, 900, 700)
[recent_files]
scenes=["res://models/props/bang.tscn", "res://models/props/bang.glb", "res://entities/grabject.tscn", "res://maps/cafemotel.tscn", "res://entities/npc.tscn", "res://entities/hud.tscn", "res://entities/note.tscn", "res://hud.tscn", "res://models/overheadstatus.tscn", "res://models/props/grabject.tscn"]
scripts=["res://entities/grabject.gd", "res://maps/cafemotel.gd", "res://entities/npc.gd", "res://scripts/player.gd", "res://entities/hud.gd", "res://scripts/grabject.gd", "res://entities/note.gd", "res://scripts/interaction_point.gd", "res://scripts/interactable.gd", "res://scripts/hud.gd"]
[project_settings]
show_builtin_actions=false
advanced_mode=true
[script_setup]
last_selected_language="GDScript"
[color_picker]
picker_shape=3
recent_presets=PackedColorArray(0, 0, 0, 0.501961, 0.466181, 0.466181, 0.466181, 1, 0, 0, 0, 1, 0.419813, 0.419813, 0.419813, 1, 0.577624, 0.368901, 0, 1, 1, 1, 1, 1, 0.52, 0.52, 0.52, 1, 0.748038, 0.432094, 1.92523e-07, 1, 1, 0.583333, 0, 1)
color_mode=1
[debug_options]
run_debug_collisions=false
[linked_properties]
MeshInstance3D:scale=false
CollisionShape3D:scale=false
[shader_setup]
last_selected_mode=0
last_selected_language="Shader"
[scripts_panel]
show_scripts_panel=true
[uid_upgrade_tool]
run_on_restart=false
resave_paths=PackedStringArray()
[game_view]
embed_on_play=false
[quick_open_dialog]
last_mode=1