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5153c306de
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split map into func_geo segments, add lights and test npc to motel blockout, adjust npc settings so they can traverse slopes
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2025-10-14 09:44:52 -04:00 |
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b402a162e1
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Updated to Godot 4.5 and func_godot 2025.9. Added grid_white and grid_taupe textures. Unfucked func_godot and navmesh settings. Began blocking out motel layout in map.
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2025-10-14 02:15:54 -04:00 |
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986d2f5666
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add white marble and pale wood textures, started cafe kitchen counter geometry
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2025-08-16 16:59:01 -04:00 |
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059d2f4ea1
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fix barista model material import settings, uncapture mouse on escape
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2025-08-13 15:04:45 -04:00 |
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ab72548577
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oh i need a gitignore file in here huh
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2025-08-13 13:15:03 -04:00 |
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f6dd715de0
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oh i need a gitignore file in here huh
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2025-08-13 13:13:34 -04:00 |
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8345ae9ffe
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add ellipsis above the interaction prompts when there are more than 3 interactables in reach
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2025-08-13 13:08:44 -04:00 |
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fcc2ccf55d
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modify readme
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2025-08-12 08:51:02 +00:00 |
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0b69c0ae6f
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actual initial commit lmao
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2025-08-12 04:49:06 -04:00 |
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b130b7eb7b
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Initial commit
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2025-08-12 08:44:00 +00:00 |
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