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5153c306de7b15c04399c534dd6bbedb887dff5a
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Author SHA1 Message Date
Amy
5153c306de split map into func_geo segments, add lights and test npc to motel blockout, adjust npc settings so they can traverse slopes 2025-10-14 09:44:52 -04:00
Amy
b402a162e1 Updated to Godot 4.5 and func_godot 2025.9. Added grid_white and grid_taupe textures. Unfucked func_godot and navmesh settings. Began blocking out motel layout in map. 2025-10-14 02:15:54 -04:00
Amy
986d2f5666 add white marble and pale wood textures, started cafe kitchen counter geometry 2025-08-16 16:59:01 -04:00
Amy
059d2f4ea1 fix barista model material import settings, uncapture mouse on escape 2025-08-13 15:04:45 -04:00
Amy
ab72548577 oh i need a gitignore file in here huh 2025-08-13 13:15:03 -04:00
Amy
f6dd715de0 oh i need a gitignore file in here huh 2025-08-13 13:13:34 -04:00
Amy
8345ae9ffe add ellipsis above the interaction prompts when there are more than 3 interactables in reach 2025-08-13 13:08:44 -04:00
Amarantha Weaver
fcc2ccf55d modify readme 2025-08-12 08:51:02 +00:00
Amy
0b69c0ae6f actual initial commit lmao 2025-08-12 04:49:06 -04:00
Amarantha Weaver
b130b7eb7b Initial commit 2025-08-12 08:44:00 +00:00
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